﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ConsoleApplication1;

namespace BallTest
{   
    /// <summary>
    /// Try new trajectories/obstacles/collisions here
    /// </summary>
    public  class TestDraw
    {
        public static void BallTrow()
        {
            Console.BufferHeight = Console.WindowHeight;
            Ball top4e = new Ball(ConsoleColor.Red);
            top4e.SetupBall();
            
            top4e.Throw(0);   
        }

        static void Main()
        {
            Console.BufferHeight = Console.WindowHeight;
            Ball top4e = new Ball(ConsoleColor.Blue);
            
            top4e.SetupBall();
            top4e.Throw(0);
            
        }
    }
}
